[Author]
Author = func_door
[Description]
Description = In order to get Rashkovsky out of the prison again we'll need to source an unmarked Velum. Luckily for us, I happen to know a certain pilot who I'll try to persuade into helping us sourcing and using one. I last heard he was drunk in a bar somewhere. Head out there and find him.
[Objectives]
Objectivescount = 9

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -826.5642
Objectives[0]positionY = 179.6717
Objectives[0]positionZ = 71.39529
Objectives[0]Heading = 134.9999
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Clear
Objectives[0]SetTime = 22
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 1
Objectives[0]VehiclePopulation = 1
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 4
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 4
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 30
Objectives[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = 1
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = -1923.005
Objectives[0]mission_Vehicles[0]positionY = 2036.222
Objectives[0]mission_Vehicles[0]positionZ = 140.4737
Objectives[0]mission_Vehicles[0]Heading = 257.1436
Objectives[0]mission_Vehicles[0]Name = Kuruma (Armored)
Objectives[0]mission_Vehicles[0]Model = kuruma2
Objectives[0]mission_Vehicles[0]PrimaryColor = UtilSilver
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilSilver
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 7
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 300
Objectives[0]mission_Pickup_Props[0]positionX = -826.2016
Objectives[0]mission_Pickup_Props[0]positionY = 179.772
Objectives[0]mission_Pickup_Props[0]positionZ = 70.91971
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 134.9999
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_APPISTOL
Objectives[0]mission_Pickup_Props[1]Value = 144
Objectives[0]mission_Pickup_Props[1]positionX = -826.5974
Objectives[0]mission_Pickup_Props[1]positionY = 179.5811
Objectives[0]mission_Pickup_Props[1]positionZ = 70.8831
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 134.9999
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_PUMPSHOTGUN
Objectives[0]mission_Pickup_Props[2]Value = 32
Objectives[0]mission_Pickup_Props[2]positionX = -826.4352
Objectives[0]mission_Pickup_Props[2]positionY = 179.539
Objectives[0]mission_Pickup_Props[2]positionZ = 70.88551
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = -160.0001
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_WEAPON_SPECIALCARBINE
Objectives[0]mission_Pickup_Props[3]Value = 120
Objectives[0]mission_Pickup_Props[3]positionX = -826.7259
Objectives[0]mission_Pickup_Props[3]positionY = 179.8874
Objectives[0]mission_Pickup_Props[3]positionZ = 70.91082
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = -125
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_WEAPON_RPG
Objectives[0]mission_Pickup_Props[4]Value = 3
Objectives[0]mission_Pickup_Props[4]positionX = -826.5449
Objectives[0]mission_Pickup_Props[4]positionY = 179.8971
Objectives[0]mission_Pickup_Props[4]positionZ = 70.91914
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = -125
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_WEAPON_HEAVYSNIPER
Objectives[0]mission_Pickup_Props[5]Value = 12
Objectives[0]mission_Pickup_Props[5]positionX = -826.5277
Objectives[0]mission_Pickup_Props[5]positionY = 179.5458
Objectives[0]mission_Pickup_Props[5]positionZ = 70.88224
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = -125
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[6]Value = 5
Objectives[0]mission_Pickup_Props[6]positionX = -826.5483
Objectives[0]mission_Pickup_Props[6]positionY = 179.9156
Objectives[0]mission_Pickup_Props[6]positionZ = 70.92094
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = -125
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = The pilot was last seen in Tongva Hills, head out there and find him.
Objectives[1]Text2 = 
Objectives[1]Text3 = 
Objectives[1]Failed_Text = 
Objectives[1]Type = Checkpoint
Objectives[1]Checkpoint_Type = 45
Objectives[1]Reserved = 1
Objectives[1]ColorR = 255
Objectives[1]ColorG = 255
Objectives[1]ColorB = 0
Objectives[1]ColorA = 255
Objectives[1]IconColorR = 255
Objectives[1]IconColorG = 255
Objectives[1]IconColorB = 255
Objectives[1]IconColorA = 0
Objectives[1]positionX = -1892.591
Objectives[1]positionY = 2035.796
Objectives[1]positionZ = 139.9433
Objectives[1]Heading = 3610
Objectives[1]Diameter = 1
Objectives[1]minimum_hight = 1
Objectives[1]maximum_hight = 10
Objectives[1]TriggerDistance = 300
Objectives[1]PlaySound = True
Objectives[1]LoseWanted = False
Objectives[1]Stop_Vehicle = False
Objectives[1]DeliverVehicleOnly = False
Objectives[1]DeliverTrailor = False
Objectives[1]DeliverTowTruck = False
Objectives[1]DeliverVehicleCargobob = False
Objectives[1]DeliverPropCargobob = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Maybe he is inside? Try the lock.
Objectives[2]Text2 = 
Objectives[2]Text3 = 
Objectives[2]Failed_Text = 
Objectives[2]Type = Checkpoint
Objectives[2]Checkpoint_Type = 45
Objectives[2]Reserved = 1
Objectives[2]ColorR = 255
Objectives[2]ColorG = 255
Objectives[2]ColorB = 0
Objectives[2]ColorA = 255
Objectives[2]IconColorR = 255
Objectives[2]IconColorG = 255
Objectives[2]IconColorB = 255
Objectives[2]IconColorA = 0
Objectives[2]positionX = -1889.015
Objectives[2]positionY = 2050.542
Objectives[2]positionZ = 140.185
Objectives[2]Heading = 3770
Objectives[2]Diameter = 1
Objectives[2]minimum_hight = 1
Objectives[2]maximum_hight = 10
Objectives[2]TriggerDistance = 1
Objectives[2]PlaySound = True
Objectives[2]LoseWanted = False
Objectives[2]Stop_Vehicle = False
Objectives[2]DeliverVehicleOnly = False
Objectives[2]DeliverTrailor = False
Objectives[2]DeliverTowTruck = False
Objectives[2]DeliverVehicleCargobob = False
Objectives[2]DeliverPropCargobob = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 2
Objectives[2]ObjectiveMessages[0]positionX = 1257.246
Objectives[2]ObjectiveMessages[0]positionY = -1744.338
Objectives[2]ObjectiveMessages[0]positionZ = 47.8053
Objectives[2]ObjectiveMessages[0]Message = You leave club, you no welcome here!
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = Distant Voices
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = False
Objectives[2]ObjectiveMessages[0]Delay = True
Objectives[2]ObjectiveMessages[0]DelayTime = 5
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = False
Objectives[2]ObjectiveMessages[0]TypeTextMesage = True
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 1251.522
Objectives[2]ObjectiveMessages[1]positionY = -1747.437
Objectives[2]ObjectiveMessages[1]positionZ = 46.5862
Objectives[2]ObjectiveMessages[1]Message = Fuck you!! I'll drink where ever I want! Watch me!
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = Distant Voices
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 10
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = False
Objectives[2]ObjectiveMessages[1]TypeTextMesage = True
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[3]Text = The door won't open, search for another way.
Objectives[3]Text2 = 
Objectives[3]Text3 = 
Objectives[3]Failed_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Checkpoint_Type = 45
Objectives[3]Reserved = 1
Objectives[3]ColorR = 255
Objectives[3]ColorG = 255
Objectives[3]ColorB = 0
Objectives[3]ColorA = 255
Objectives[3]IconColorR = 255
Objectives[3]IconColorG = 255
Objectives[3]IconColorB = 255
Objectives[3]IconColorA = 0
Objectives[3]positionX = -1896.637
Objectives[3]positionY = 2052.491
Objectives[3]positionZ = 140.1187
Objectives[3]Heading = 3770
Objectives[3]Diameter = 1
Objectives[3]minimum_hight = 1
Objectives[3]maximum_hight = 10
Objectives[3]TriggerDistance = 1.5
Objectives[3]PlaySound = True
Objectives[3]LoseWanted = False
Objectives[3]Stop_Vehicle = False
Objectives[3]DeliverVehicleOnly = False
Objectives[3]DeliverTrailor = False
Objectives[3]DeliverTowTruck = False
Objectives[3]DeliverVehicleCargobob = False
Objectives[3]DeliverPropCargobob = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = 
Objectives[4]Type = Timeout_Objective
Objectives[4]positionX = -1896.003
Objectives[4]positionY = 2049.265
Objectives[4]positionZ = 139.7705
Objectives[4]Timeout_Min = 0
Objectives[4]Timeout_Sec = 15
Objectives[4]mission_ActorsCount = 1
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = -1889.023
Objectives[4]mission_Actors[0]positionY = 2050.729
Objectives[4]mission_Actors[0]positionZ = 140.9851
Objectives[4]mission_Actors[0]Heading = 105.0001
Objectives[4]mission_Actors[0]String_Name = s_m_m_pilot_01
Objectives[4]mission_Actors[0]Relationship_Group = Companion
Objectives[4]mission_Actors[0]AddBlip = True
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = True
Objectives[4]mission_Actors[0]SetHealth = 4000
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = CombatPistol
Objectives[4]mission_Actors[0]Variation = Default
Objectives[4]mission_Actors[0]Task = 0
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 3
Objectives[4]ObjectiveMessages[0]positionX = 1266.153
Objectives[4]ObjectiveMessages[0]positionY = -1740.095
Objectives[4]ObjectiveMessages[0]positionZ = 49.33533
Objectives[4]ObjectiveMessages[0]Message = You come here for last time. We kill you now!
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = Angry Chinese
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 1247.967
Objectives[4]ObjectiveMessages[1]positionY = -1750.284
Objectives[4]ObjectiveMessages[1]positionZ = 45.70375
Objectives[4]ObjectiveMessages[1]Message = OOF!! Hey are you Lester's friend? He told me about your job but I'm retired! I'm not doing it!
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = Pilot
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 3
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 1243.055
Objectives[4]ObjectiveMessages[2]positionY = -1752.631
Objectives[4]ObjectiveMessages[2]positionZ = 44.55195
Objectives[4]ObjectiveMessages[2]Message = How about I get you outta here first before you meet around 20 angry goons with machine guns?
Objectives[4]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[2]Sender = Michael
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 9
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = False
Objectives[4]ObjectiveMessages[2]TypeTextMesage = True
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[5]Type = Random_Spawn_Objective
Objectives[5]positionX = 1280.742
Objectives[5]positionY = -1731.775
Objectives[5]positionZ = 51.64506
Objectives[5]Random_Actors_Actor_Model_Name = g_m_m_chigoon_02
Objectives[5]Random_Actors_Vehicle_Model_Name = hakuchou
Objectives[5]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[5]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[5]Random_Actors_Weapon_Model_Name = Pistol
Objectives[5]Random_Actors_Passenger = True
Objectives[5]Random_Actors_Fill_With_Occupants = True
Objectives[5]Random_Actors_Max_Count = 3
Objectives[5]Random_Actors_Max_ReSpawn = 20
Objectives[5]Random_Actors_Spawn_End = False
Objectives[5]Random_Actors_Spawn_Actors_Only = False
Objectives[5]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[5]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[5]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[5]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = Take the Pilot to Lester's House safely.
Objectives[6]Text2 = 
Objectives[6]Text3 = 
Objectives[6]Failed_Text = 
Objectives[6]Type = Checkpoint
Objectives[6]Checkpoint_Type = 45
Objectives[6]Reserved = 1
Objectives[6]ColorR = 255
Objectives[6]ColorG = 255
Objectives[6]ColorB = 0
Objectives[6]ColorA = 255
Objectives[6]IconColorR = 255
Objectives[6]IconColorG = 255
Objectives[6]IconColorB = 255
Objectives[6]IconColorA = 0
Objectives[6]positionX = 1278.607
Objectives[6]positionY = -1732.096
Objectives[6]positionZ = 51.66568
Objectives[6]Heading = 3705
Objectives[6]Diameter = 1
Objectives[6]minimum_hight = 1
Objectives[6]maximum_hight = 10
Objectives[6]TriggerDistance = 300
Objectives[6]PlaySound = True
Objectives[6]LoseWanted = False
Objectives[6]Stop_Vehicle = False
Objectives[6]DeliverVehicleOnly = False
Objectives[6]DeliverTrailor = False
Objectives[6]DeliverTowTruck = False
Objectives[6]DeliverVehicleCargobob = False
Objectives[6]DeliverPropCargobob = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Random_Spawn_Objective
Objectives[7]positionX = 1274.882
Objectives[7]positionY = -1721.001
Objectives[7]positionZ = 53.68081
Objectives[7]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[7]Random_Actors_Vehicle_Model_Name = blista
Objectives[7]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[7]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[7]Random_Actors_Weapon_Model_Name = Pistol
Objectives[7]Random_Actors_Passenger = True
Objectives[7]Random_Actors_Fill_With_Occupants = True
Objectives[7]Random_Actors_Max_Count = 3
Objectives[7]Random_Actors_Max_ReSpawn = 3
Objectives[7]Random_Actors_Spawn_End = True
Objectives[7]Random_Actors_Spawn_Actors_Only = False
Objectives[7]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[7]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[7]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[7]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = 
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 255
Objectives[8]IconColorA = 0
Objectives[8]positionX = 1274.882
Objectives[8]positionY = -1721.001
Objectives[8]positionZ = 53.68081
Objectives[8]Heading = 3670
Objectives[8]Diameter = 1
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 1
Objectives[8]PlaySound = True
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = False
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

